Gears of War E-Day Horde Siege Classes
Review the official Gears of War E-Day Horde Siege classes: Assault, Breacher, Marksman, and Medic, plus their roles and progression.
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Horde Siege has four announced launch classes: Assault, Breacher, Marksman, and Medic. The official multiplayer deep dive says each class has a starting loadout, combat bonus, progression track, and Tactical Gear with a timed cooldown. Players can pair any class with any skin, separating character choice from gameplay role.
Official launch classes
| Class | Officially described focus |
|---|---|
| Assault | Midrange flexibility; Sonic Disruptor and a cover-based damage boost |
| Breacher | Close-range frontline play; Adrenaline Injector and resistance to status effects and melee damage |
| Marksman | Precision damage; Pulse Drone for tagging Locust and improved critical-hit damage |
| Medic | Midrange revive role; Stim Vaporizer for healing and reviving nearby Gears, plus faster health regeneration |
The source explicitly says there is no single correct squad composition. A team can mix roles or run duplicate classes, including several Breachers, depending on the mission and the group's preferred style.
Progression and customization
Each class has 30 levels of progression at launch. Completing a mission awards Class XP, and progress unlocks loadout weapons, equipment, Armor Mods, Tactical Gear Mods, and Weapon Mods. The official source also says that class milestones provide base health and damage increases.
Additional classes are planned in seasonal updates, but their identities, timing, and balance are not established by the selected source. Treat the four classes above as the confirmed launch list and use later official updates for post-launch changes.
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